06/03/21 - BETTER KIDS’ GAME WISDOM: THE WORLD OF EMOTIONS IS SELECTED BY GAMES FOR CHANGE AS A FINALIST FOR BEST LEARNING APP 2021 AND PEOPLE’S CHOICE AWARD

Games For Change unveils its annual G4C Awards finalists and nominates Wisdom: The World of Emotions for the Best Learning App and for Facebook Gaming’s People’s Choice Award

NEW YORK —  Games for Change, the leading global advocate for the power of games as drivers of social impact, announced today the finalists for the 18th annual Games For Change Awards. This year’s awards are the most competitive and global in the Festival’s history – with over 200 submissions across six categories: Best Gameplay, Most Innovative, Most Significant Impact, Best Learning Game, Best Student Game, and Best XR for Change.

“Being recognized as a finalist in the Best Learning Game category is a powerful recognition of the important work we do to support children’s well being through play. The combination of digital and hands-on play, such as the Augmented Reality mindful breathing games in Wisdom: The World of Emotions, are a truly engaging and fun way for children to practice newly learned social emotional skills,” said Ondine Bullot, the chief executive officer and founder of Better Kids.

A group of 65 game developers, researchers, and experts in game design reviewed the games and selected the finalists. Game entries came from established AAA studios, indie developers, and university-level students, exemplifying this year’s Games For Change Festival themes of imagining, igniting, and inspiring the future of social impact.

"This year, many of the G4C Awards finalist games are from emerging developers," said Susanna Pollack, President of Games for Change. "More than half of our finalists are from international teams, with studios from the US, Canada, England, France, Germany, Chile, and Korea. We are thrilled that the finalists reflect the global audience of the greater Games for Change community."

Additionally, 13 games from the Best Gameplay, Most Innovative, Most Significant Impact, and Best Learning Game categories are eligible for the “G4C People’s Choice” Award, presented by Facebook Gaming.

“Facebook Gaming is once again proud to sponsor Games For Change, and we're excited to see who will win the 2021 People's Choice Award. In an increasingly virtual world, the role that games have in pushing society forward is bigger than ever before," said Luis Renato Olivalves, Head of Gaming Creators, Facebook Gaming. Voting for the G4C People's Choice Award closes on July 2nd.

For more information about the award finalists and the judging process, visit the G4C Virtual Festival Awards page.

About Games For Change

Since 2004, Games For Change (G4C) has empowered game creators and innovators to drive real-world change, using games and immersive media that help people learn, improve their communities, and contribute to making the world a better place. G4C partners with technology and gaming companies and nonprofits, foundations, and government agencies, to run world-class events, public arcades, design challenges, and youth programs. G4C supports a global community of game developers working to use games to tackle real-world challenges, from humanitarian conflicts to climate change and education.

Learn more about Games For Change at https://festival.gamesforchange.org

About Better Kids
Better Kids is a social impact venture focused on helping parents and educators support the social emotional growth of the little humans they care about so deeply. Better Kids creates digital games, hands-on activities and interactive workbooks that help children ages 4-8 develop important social emotional skills such as self-awareness, social awareness, empathy, and self-management. To learn more about Better Kids, visit www.betterkids.education and @BKidsEdu 

Contact:

joy@betterkids.education